
Stray lives in a small fairy-tale town. Let's run with him, who will run further?
Get your trigger finger ready — Stray is built for adrenaline junkies. Progress is measured in enemies cleared, levels completed, and how long your health bar holds up. Controls: Keyboard for movement, mouse for combat — standard action layout that you'll internalize within a few minutes. Tips to get better: Combo multipliers usually reset on contact — prioritize survival over aggression when your chain is high. Power-ups are more valuable when you save them for the moment you're about to lose. Side quests and hidden objectives often unlock the real strategy the game wants you to find. If you're drawn to games with a stray flavor, Stray hits that spot cleanly. Every run in Stray is a chance to do better than the last — that's the whole promise.